Silver Age Beyond
A garrison rating represents a general rating of a fleet or forces arrayed on a given planet or within a planetary system.
Some planets may have more than one garrison (such as one per city), and some may have vast fleets that float between worlds and multiple garrisons on the ground, but this is not the norm and would be considered rare unless there is a direct need. Feeding and arming troops is expensive. Space is huge and there are many planets to secure. Garrisons represent a ‘standing army’ so just because a system’s Garrison rating might be lower, doesn’t mean that fleets in neighboring systems won’t muster to help if they get word of an attack.
- Garrisons should usually not exceed the Tech Level of the world.
- Contested worlds are likely to have more Garrison resources than uncontested systems.
- Occupied systems are likely to have more enemy Garrisons than friendly systems. (at least not for long)
Not all worlds or systems follow this rating perfectly, but here’s an example chart:
|1||Destitute, pacifist||serf militia||melee|
|4||Average||Local Navy||Small fleet|
|5||Minor house||Local Royal Guard||Frigates|
|6||Holy Ersetu, proscribed||Patriarchal Guard||Sectus fleet|
|7||Trade nexus||House Navy, Monstrum mercs||Destroyers|
|8||War time, border world||House Marines||Monk Militas, Devoted powered warriors, Cruisers|
|9||Major Prolimetri House homeworld||House High Command||Flagship & fleet|
|10||Capital Secundus||Imperial Guard||Dreadnoughts|
This is a standard thing associated with most planets, so if you got here from the dummy planet template, here’s a link to go back to it.
|Troop Type||Compliment||Commanding Rank||Mustering Lord|
|Battalions||2-3 companies||Lieutenant Colonel/Major|
|Platoons||50||Lieutenant (Staff Sergeant)||Baronet|